Chapter 1 ppt
Chapter 1 ppt 2
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Steps to
creating simple methods
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Chapter 1
help sheet
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Chapter 2 part 1 variables
Chapter 2 (and
some of chap 3) tracing and Strings and debugger
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Chap 2 part 2 For Loops intro
Loops with Pictures
Chap 2 part 3 loop design,
scope and inner loops
Fence Post
Math Random
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program to trace
tracing sheet
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Chapter 2 help sheet |
For Loop ppt - not so helpful
Loopsum powerpoint - another not
so helpful
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quick loop problems
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loop errors
/ loop solutions
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more sum
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method
introduction
method parameters and math class
chap 3 ppt
method movie made using
Alice
scanner ppt chap 3
creating objects
tester
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Chapter 3 help sheet
Method
Movie - html with applet
(download alice code for
method movie)
(Download jar of
movie)
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simple method creation
guide
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decisions ppt chap 4.1 to
4.3 |
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char and double (Chap
4.4 to 4.6) |
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Midterm prep |
Be sure to look at the in
class exercise for midterm prep and the list of what is on the test
on the assignments page. |
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skipping the fang section |
fang wackadot |
fang
engine page |
download
fangengine
instal
fang library in bluej
wackadot base code
run my wackadot
See
fang for 2 players in javawide
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skipping the fang section |
graphics using
fang |
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recursion document guide |
recursion powerpoint |
recursion chap 12
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Error Handling |
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while loop chap 5 |
4 and 5 help sheet
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printing help
loops unknown type
design guides
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Finch robot intro |
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arrays pepper |
flow chart notes |
old presentation arrays chap 7 |
arrays finch
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Classes intro
More on classes
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Student class
WorkWithStudent class
Method calling guide
clever
expanation of classes and objects
good
classes definitions
Answer to Student
Answer to WorkWithStudent
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Object Trace Exercise
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Exercise and ppt thare are closer to the book
Chapter 8 powerpoint as ppt -
classes
Drawing Board Exercise
Game board that has no instance
variables
Game board with instance variables
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Using a Game
GUI with PictureIt
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Using PictureIt to make
simple game (without a GUI class)
Game Extras
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Sample GUI
Use |
Sample Animation |