| 1 | /** DiceUntil9 - keeps throwing dice until 9 is rolled. | 1 | 
| 2 | **/ | 2 | 
| 3 | public class DiceUntil9 | 3 | 
| 4 | { | 4 | 
| 5 | public static void main (String [] args) | 5 | 
| 6 | { | 6 | 
| 7 | double x; // holds the random number we will generate | 7 | 
| 8 | int diceValue; // holds the value of the dice that we calculate from the random number | 8 | 
| 9 | int diceCount = 0; | 9 | 
| 10 | int diceTotal = 0; | 10 | 
| 11 | int win = 0; | 11 | 
| 12 | int loss = 0; | 12 | 
| 13 | int throwCount = 0; | 13 | 
| 14 | while (diceTotal != 9) // keep rolling until 9 | 14 | 
| 15 | { | 15 | 
| 16 | throwCount++; | 16 | 
| 17 | diceTotal = 0; | 17 | 
| 18 | 18 | |
| 19 | // roll one dice 2x | 19 | 
| 20 | for(diceCount = 0; diceCount < 2; diceCount++) | 20 | 
| 21 | { | 21 | 
| 22 | // roll one die | 22 | 
| 23 | x = Math.random(); // generates a number between 0 and 1 | 23 | 
| 24 | x = x *6; // multiplies that number times 6 so the number will be from 0 to 5 | 24 | 
| 25 | diceValue = (int) x; // convert it to integer to chop off the decimal portion | 25 | 
| 26 | diceValue = diceValue +1; // with dice, we want 1-6, not 0-5, so we add 1 | 26 | 
| 27 | System.out.println ("The value of this die is " + diceValue); | 27 | 
| 28 | diceTotal = diceValue + diceTotal; // sum the dice | 28 | 
| 29 | } | 29 | 
| 30 | System.out.println("The two dice together equal " + diceTotal); | 30 | 
| 31 | } | 31 | 
| 32 | //print the number of throws it took to win | 32 | 
| 33 | System.out.println("IT took you " + throwCount + "rolls to win."); | 33 | 
| 34 | } | 34 | 
| 35 | } | 35 |