Introduction to Computer Graphics was designed to satisfy the needs of a two term undergraduate course in computer graphics. Therefore, the book as it is organized is a self-defining syllabus for such a course. We leave it to you, the instructor, to cull from or augment the suggested material based upon your interests and the preparedness of your students. For specific teaching suggestions on course material, please see the files Minimal_2D_Course and One_Sem_2D3D_Course in this directory.