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Programming a computer requires that, to some extent, you learn the
computer's language. Computers ``understand'' a lot of different
languages, and the choice of language affects how you approach
programming. I've taught beginning programming in a number of
different languages -- Pascal, C++, Java -- but to my mind most
of them require spending far too much class time on level-1 and
level-2 knowledge, with not enough time left for levels 3 and 4.
So for the past three years we've been starting students in the
simple, easy to use Scheme language, and switching to more complicated
languages like Java or C++ for the next semester
after students have a firm understanding of the concepts.
We'll pay a lot of attention to design patterns, which are
step-by-step ``recipes'' for getting from a vague English-language
description of a problem to a working computer program. Every year,
some students skip the recipes when they're in a hurry, and
invariably find themselves wasting more time as a result. To prevent
this, you will be graded on, among other things, how well and
thoroughly you use the recipes.
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2002-01-24