define keywordI use the words "function", "operator", and "program" almost interchangeably. All three words mean "something that takes in some information, does some computation, and produces some information as a result".
The word "operator" tends to be used for built-in arithmetic functions like addition, subtraction, multiplication, division, square root, and comparison. The word "program" tends to be used for functions you or I have defined. The word "function" applies equally to both. Don't worry too much about this distinction.
For example, consider the familiar arithmetic operators
"+", "-", etc. from grade school:
in the algebraic expression 3 + 4, the
operator "+" operates on the two pieces of information "3"
and "4" and produces the result "7".
+, -, *, / all take two or more numbers
and return a numbersqrt takes one number and returns a
numberremainder and modulo (two
names for the same operator) both take two integers and
return an integer: they divide the first operand by the
second, returning not the quotient but the
remainder.Examples:
(sqrt (+ (* 3 (remainder 5 3)) (* 4
4)))(sqrt 3 4)sqrt function only accepts one
parameter.pi has the value 3.14159....e has the value 2.71828182....define keywordThe define keyword is used in two common
ways: defining variables
and defining
functions.
true and false are the two
built-in boolean values.<, >, =, <=, >= all take two
or more numbers and return a booleaneq? takes two objects (numbers, symbols,
booleans, or anything else) and returns a booleanand, or each takes two or more booleans
and returns a booleannot takes a boolean and returns a
booleanzero?, positive?, negative? all take a
number and return a boolean.(zero? x) is just another way of saying
(= x 0).(positive? x) is just another way of saying
(> x 0).(negative? x) is just another way of saying
(< x 0).Examples:
(or (<= price 10.00) (eq? my-symbol
'bluebird))price is
less than or equal to 10.00; if so, it returns
true. If not, it then tests whether
my-symbol is the symbol 'bluebird; if
so, it returns true, otherwise
false.(or 3 4)or works on booleans,
not numbers(< true false)(+ 3 (< 4 5))(+ 3 true), because the value of (<
4 5) is true. The second step fails
because + only works on numbers, not on a
number and a boolean.Scheme contains several conditional constructs, but the
only one we need in this course is cond.
The
define-struct keyword allows you to add new
aggregate data types to the language.
Note: to use any of these, you need to
load draw-lib.ss or one of the other libraries
that uses it. These libraries include a "define-struct" for
the "posn" structure, so if you're using them,
don't write your own definition of "posn".
start takes two numbers (width and
height), creates a canvas width x height pixels, and
returns true. Do this before using any of
the following graphics calls.draw-solid-line takes two
posns and (optionally) a color ('white, 'black, 'red,
'yellow, 'green, or 'blue); draws a line between the two
posns in the specified color, and returns
true.draw-solid-rect takes a
posn and two numbers (width and height) and
(optionally) a color; draws a solid rectangle whose upper
left corner is the specified position and whose width and
height are as specified, and returns
true.draw-solid-disk takes a
posn and a number and (optionally) a color; draws
a solid disk whose center is the specified position and
whose radius is the specified number, and returns
true.draw-circle takes a posn
and a number and (optionally) a color; draws the outline
of a circle whose center is the specified position and
whose radius is the specified number, and returns
true.wait-for-mouse-click takes no parameters at
all. It waits for the user to click the mouse button
somewhere inside the graphics window, then returns the
coordinates as a posn. Examples:
(start 200 200)(draw-solid-rect (make-posn 40 40) 120 120 BLUE)(define center (make-posn 100 100))(draw-solid-disk center 50 YELLOW)(draw-solid-line (make-posn 100 50) (make-posn 100 150))(draw-solid-line center (make-posn 130 140))(draw-solid-line center (make-posn 70 140))empty is a variable, not a function; its
value is the empty list.cons takes an object and a list, and
returns a new list with the specified object as its first
element, and the specified list as the rest. In Beginner
mode, it signals an error if the second parameter is not
a list.first takes a non-empty list and returns
the first element. It signals an error message if it is
given an empty list or anything other than a list.rest takes a non-empty list and returns
a list of everything but the first element. It signals an
error message if it is given an empty list or anything
other than a list.empty? takes an object and returns a
boolean indicating whether it is the empty list.cons? takes an object and returns a
boolean indicating whether it is a non-empty list.Examples:
(cons 'bluebird empty)(define bird-list (cons 'bluebird (cons 'mallard (cons 'crow empty)))
bird-list
to be a list of three symbols.bird-list(cons 'bluebird (cons 'mallard (cons
'crow empty)))(first bird-list)'bluebird(rest bird-list)(cons 'mallard (cons 'crow
empty))(first (rest bird-list))'mallard(empty? bird-list)false(cons? bird-list)true
(empty? (rest (rest (rest bird-list))))true