Invented by mathematician John Conway, Conway's Game of Life (hereafter, Life for short)
is a simulation game - a game that tries to resemble real life processes.
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Each cell (square) in the grid can be in one of two possible states:
Alive or Dead. A living state is usually indicated by a colored
square; a dead state by a blank square.
Each square is adjacent to eight others. These eight squares surrounding the square
in question are referred to as its neighbors.
Every simulation begins with a set of live cells. This is referred to as the
initial population. (Technically, you could begin with all cells being
dead, but that would make for a dull simulation.)
Then, the pattern evolves according to a certain set of rules.
The set of rules determines what
happens to each cell from one generation (configuration of 
live and dead cells) to the next.
The Rules:
Number of live neighbors | 
State of cell in next generation | 
0 or 1 | Dead (death by isolation) | 
2 | Remains stable | 
3 | Alive (referred to as a birth) | 
4 or more | Dead (death by overcrowding) | 


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